Discrete Particle Simulation for High-density Crowd
نویسندگان
چکیده
منابع مشابه
Real-time density-based crowd simulation
Virtual characters in games and simulations often need to plan visually convincing paths through a crowded environment. This paper describes how crowd density information can be used to guide a large number of characters through a crowded environment. Crowd density information helps characters avoid congested routes that could lead to traffic jams. It also encourages characters to use a wide va...
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Virtual crowds are rapidly becoming a standard feature of large scale virtual environments. The incorporation of virtual populations enhances the realism of these environments. Effective algorithms have been formulated to govern the movement of individual avatars to give the crowds some semblance of intelligence, but often cover only one part of the simulation: collision detection, navigation o...
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ژورنال
عنوان ژورنال: Transportation Research Procedia
سال: 2014
ISSN: 2352-1465
DOI: 10.1016/j.trpro.2014.09.048